The Relic: First Guardian cover art

The Relic: First Guardian

Publisher: Perp Games

Game Information

Transformed into an apocalyptic landscape by the destruction of the great relic, the once-prosperous Arsiltus lies in ruins. But through the silence we began to hear breaths that have not yet faded, faint whispers carried on the wind: promises, waiting, fear, and love. These forgotten voices are Relics; fragments imbued with the emotions and wishes of those who lived before.

It rests with you to find and use these powerful Relics, to honour their memories and lead the world back to prosperity. You are the last hope of the Arsiltus.

Character progression

Players grow by collecting memories in the form of Relics (Runes). Each Relic carries one of over 70 unique passive effects that can reshape skill behaviour, alter combat tempo, and enhance specific weapon styles. By strategically equipping these Relics, players define the Guardian they wish to become.

A combat system as unique as your character

The unique combat system offers freedom in attacks and intensity in survival. Stamina is never depleted when attacking and reserved for defence and dodging. Skills operate on cooldowns, without the need to worry about consumption of resources. This direction allows each player to adapt to their own playstyle and rhythm, seamlessly blending combat flow.

Equipment and growth

The Relic reimagines the traditional RPG loot structure by ensuring that every weapon and piece of armour exists only once in the game world. Each item is a unique artifact, such as the final blade of a legendary knight who defended hundreds or a shield representing a family's ancient vow. When acquiring equipment, players inherit the unique history and powerful story it has lived through.

Weapons have been designed around different emotional themes to add to this flowing combat system. With five weapon types to choose from and twelve exclusive skill trees, players will be able to blend abilities to form an entirely unique class of their own.

Over 70 Tough Bosses

Weapons and combat abilities will be put to the test against over 70 bosses. With each boss carrying their own story of tragedy. Normal humans transformed into monsters through starvation or curse, prepared to slaughter their own kin, having often forgot their name and previous existence. Successfully confronting each one head on will garner their unique tale and finally lay to rest many troubled souls. 

Mac Performance Stats

Experience Reports

1

Play Methods

Native0
CrossOver1
Parallels0
Other0

Average Rating

0.0/5

Experience Reports

CrossOver

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CrossOver

CrossOver

v26.0
D3D_METALUNPLAYABLE
M4 BASE
Graphics:
MEDIUM
FPS:
30
Machine:
MacBook Air
Chip:
M4 BASE
Cores:
10 CPU, 10 GPU
RAM:
16 GB

Review Note:

Completely unplayable even on 30 fps