
Publisher: Frictional Games
3

CrossOver
v26.0
Crashes at startup with any settings.

Native

Runs ok, but since it's an OpenGL game performance is not what it should be. Resolution matters less, you can increase in-game resolution to 4K and have similar performance since it becomes CPU bound due to the lack of proper OpenGL/CL drivers (thanks Apple).
I noticed that macOS screen compositor can get finicky when connected to an external 4k display and running non-Metal applications. So to avoid performance loss in this scenario, set your external display with macOS resolution to 1080p (low) to have less buffer overhead than native 4k or 1080p default (still 4k). It makes a difference in performance. Just increase resolution in-game, it'll look better and have similar performance.

Native

perfect