Resident Evil Requiem cover art

Resident Evil Requiem

Publisher: CAPCOM Co., Ltd.

Game Information

Requiem for the dead. Nightmare for the living.

Resident Evil Requiem is the ninth title in the mainline Resident Evil series.

Prepare to escape death in a heart-stopping experience that will chill you to your core.

Technological advancements combined with the development team's depth of experience combine in a story with rich characters and gameplay that's more immersive than ever before.

A new era of survival horror begins in 2026.

Mac Performance Stats

Experience Reports

6

Play Methods

Native0
CrossOver6
Parallels0
Other0

Average Rating

2.7/5

Experience Reports

CrossOver

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CrossOver

CrossOver

v26.0
D3D_METALPLAYABLE
M2 BASE
Graphics:
LOW
FPS:
30
Resolution:
1920 x 1243
Machine:
MacBook Air
Chip:
M2 BASE
Cores:
8 CPU, 10 GPU
RAM:
16 GB

Review Note:

With all settings at their lowest except resolution and frame rate bumped up one level, Resident Evil Requiem is playable on M2 Macs with 16GB of Unified Memory. Frame rate is 40-60FPS in quiet areas of the game while during heavy combat it will drop to 34FPS. During testing with these settings, frame rate never dropped below 30FPS.

FSR 1 performs the best out of the upscaling options and frame generation was disabled during testing.

Note that this will not work on 8GB Unified Memory models of Mac, nor will it run on M1 series due to lack of support for AtomicInt64OnDescriptorHeapResource.

Subsurface scattering must be disabled as it will cause visual issues.

Screenshot 1
Screenshot 2
Screenshot 3
CrossOver

CrossOver

v26.0
D3D_METALGOOD
M3 MAX
Graphics:
MEDIUM
FPS:
80
Resolution:
1920x1080
Machine:
MacBook Pro
Chip:
M3 MAX
Cores:
16 CPU, 40 GPU
RAM:
128 GB

Review Note:

On normal Crossover doesn't run but with CXPatcher works pretty well. Using AMD FSR 3.1.5 on Quality for best performance and turning off screen space reflections fixes the weird lighting issues in cutscenes and gameplay. The Mac cursor appears a lot of time and alt tab decreases performance somehow overtime.

CrossOver

CrossOver

v27 Preview
D3D_METALGOOD
M3 BASE
Graphics:
LOW
FPS:
60
Resolution:
1920x1080
Machine:
MacBook Air
Chip:
M3 BASE
Cores:
8 CPU, 10 GPU
RAM:
24 GB

Review Note:

The game runs good & playable on my MacBook Air with Low settings, DLSS & Frame gen. Should get better performance with better Mac: https://www.youtube.com/watch?v=NUK5jwCYnm8

CrossOver

CrossOver

v26
D3D_METALVERY GOOD
M4 PRO
Graphics:
HIGH
FPS:
50
Resolution:
2560x1440
Machine:
MacBook Pro
Chip:
M4 PRO
Cores:
12 CPU, 16 GPU
RAM:
24 GB

Review Note:

Runs pretty good out of the box, no issues. I prefer the tradeoff of better graphics over fps.

CrossOver

CrossOver

v26.0
D3D_METALUNPLAYABLE
M4 BASE
Graphics:
MEDIUM
Machine:
Mac mini
Chip:
M4 BASE
Cores:
10 CPU, 10 GPU
RAM:
32 GB

Review Note:

Won't start if you're on Mac Sequoia, updating to Tahoe is required, but I won't do it as I'm not a fan of Tahoe.

Screenshot 1
CrossOver

CrossOver

v26.1
D3D_METALVERY GOOD
M4 PRO
Graphics:
HIGH
FPS:
60
Resolution:
1920x1080
Machine:
Mac mini
Chip:
M4 PRO
Cores:
12 CPU, 16 GPU
RAM:
24 GB

Review Note:

- DLSS Quality
- FG On 2X
- stable 60fps+
- no stutters, no frametime spikes, no fps drops
looks very sharp