Kingdom Come: Deliverance II cover art

Kingdom Come: Deliverance II

Publisher: Deep Silver

Game Information

Mac Performance Stats

Experience Reports

5

Play Methods

Native0
CrossOver5
Parallels0
Other0

Average Rating

3.4/5

Experience Reports

CrossOver

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ONMAC

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CrossOver

CrossOver

v25.1.1
D3D_METALUNPLAYABLE
M1 MAX
Graphics:
ULTRA
Machine:
MacBook Pro
Chip:
M1 MAX
Cores:
10 CPU, 32 GPU
RAM:
32 GB

Review Note:

Wont go past the black screen. Did not work with both regular and preview version of crossover

CrossOver

CrossOver

v26.0
NONEVERY GOOD
M4 MAX
Graphics:
HIGH
Machine:
Mac Studio
Chip:
M4 MAX
Cores:
14 CPU, 32 GPU
RAM:
36 GB

Review Note:

Works just fine with Crossover version 26, launching KCD2 via steam

CrossOver

CrossOver

v26
D3D_METALVERY GOOD
M5 BASE
Graphics:
LOW
FPS:
60
Resolution:
1512x982
Machine:
MacBook Pro
Chip:
M5 BASE
Cores:
10 CPU, 10 GPU
RAM:
32 GB
CrossOver

CrossOver

v26.0
DXVKEXCELLENT
M5 PRO
Graphics:
ULTRA
Resolution:
3440x1440
Machine:
MacBook Pro
Chip:
M5 PRO
Cores:
18 CPU, 20 GPU
RAM:
48 GB

Review Note:

Crossover Preview; ran perfectly and very smooth and responsive. Feels native

CrossOver

CrossOver

v26.0
D3D_METALVERY GOOD
M2 MAX
Graphics:
MEDIUM
FPS:
75
Resolution:
1920x1200
Machine:
MacBook Pro
Chip:
M2 MAX
Cores:
12 CPU, 30 GPU
RAM:
32 GB

Review Note:

Runs at around 65-80 fps, averaging around 75 and dropping to as low as 55 fps, but itโ€™s mostly stable. Everything except for lighting and global illumination can be set to medium. I was even able to set textures to Ultra. The crossover advanced settings are: D3DMetal, DLSS on, Msync on, High Resolution Mode. Iโ€™ve set the in game settings to use the Transformer DLSS preset with Balanced mode. According to the metal hud, The game uses up 22 gb of ram after a while, but this can be reduced by lowering the texture quality to something more reasonable. Overall I spent a decent amount of time tweaking my settings to get the most out my hardware.