43 reviews across 42 games


Native



Native



Native

UI scale is dependent on resolution


Native

UI scale is dependent on resolution


CrossOver
v25.0.1
It runs fine with updated DXMT. Tested with 0.51. Only some sporadic stutters/weird frame pacing, 60fps most of the time


Native

Camera panning can be choppy on any config with the default, ancient, nwjs. But it can be updated: download the current one from github and replace the appropriate files inside the crosscode.app bundle.


Native

Runs best with updated nwjs. Just download the latest nwjs from github and replace the appropriate files inside the celeste.app bundle.


CrossOver
v25.0
If walls are transparent, launch with "--video-driver GLES2"


CrossOver
v25.0
Embedded videos are blank, all the rest of the game works perfectly.


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v25.0


Native

This game can be weird with non standard resolutions. Works best at 1080 and 2160.


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v25.0


Native



Native



Native

controller support is dodgy


Native

metal fx balanced


CrossOver
v25.0
The game is unplayable at any setting due to low frame rate on default, dmtk and d3d metal. The framerate is great on dxvk but most of the models are missing, like enemies, npcs, decorations, doors.


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v25.0
The native version is broken (menus are blank after the second zone)


CrossOver
v25.0


CrossOver
v25.0


CrossOver
v24.0


CrossOver
v25.0
Editing configs makes frame generation possible.