43 reviews across 42 games
Native
Native
Native
UI scale is dependent on resolution
Native
UI scale is dependent on resolution
CrossOver
v25.0.1It runs fine with updated DXMT. Tested with 0.51. Only some sporadic stutters/weird frame pacing, 60fps most of the time
Native
Camera panning can be choppy on any config with the default, ancient, nwjs. But it can be updated: download the current one from github and replace the appropriate files inside the crosscode.app bundle.
Native
Runs best with updated nwjs. Just download the latest nwjs from github and replace the appropriate files inside the celeste.app bundle.
CrossOver
v25.0If walls are transparent, launch with "--video-driver GLES2"
CrossOver
v25.0Embedded videos are blank, all the rest of the game works perfectly.
CrossOver
v25.0CrossOver
v25.0CrossOver
v25.0CrossOver
v25.0Native
This game can be weird with non standard resolutions. Works best at 1080 and 2160.
CrossOver
v25.0CrossOver
v25.0CrossOver
v25.0Native
Native
Native
controller support is dodgy
Native
metal fx balanced
CrossOver
v25.0The game is unplayable at any setting due to low frame rate on default, dmtk and d3d metal. The framerate is great on dxvk but most of the models are missing, like enemies, npcs, decorations, doors.
CrossOver
v25.0CrossOver
v25.0CrossOver
v25.0CrossOver
v25.0The native version is broken (menus are blank after the second zone)
CrossOver
v25.0CrossOver
v25.0CrossOver
v24.0CrossOver
v25.0Editing configs makes frame generation possible.